• General view of atmosphere at the official launch party for the most anticipated video game of the year, The Elder Scrolls V: Skyrim, at the Belasco Theatre on November 8, 2011 in Los Angeles, California.

General view of atmosphere at the official launch party for the most anticipated video game of the year, The Elder Scrolls V: Skyrim, at the Belasco Theatre on November 8, 2011 in Los Angeles, California. (Photo : Getty Images/Jason Merritt)

Game modders and "Skyrim" players may have to start from scratch when playing the game's remastered version "Skyrim Special Edition." Latest reports highlighted the game's incompatibility with modded saved contents and modding tools.

"Skyrim Special Edition" is expected to provide players with an enhanced gaming experience given the tweaks and improvements that game developers made. Gamers can even opt to upload their existing "Skyrim" saved content to the remastered gaming title. However, players who use game mods may encounter some problems uploading their save files.

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In an email sent to PC Gamer, Bethesda stated that "Skyrim" save files with zero mod content can easily be transferred to "Skyrim Special Edition." However, the game will show an error message in case the system identifies the said file as incompatible.

Bethesda warned that players should avoid uploading saved game content when this notification message appears: "This save relies on content that is no longer present." The system may have found a modded item or configuration that prevented it from accepting the save file.

The modded save error may also be linked to another incompatibility issue with mod tools such as "Skyrim" Script Extender (SKSE). With the remastered game's 64-bit edition and SKSE's 32-bit design for the original "Skyrim," the mod tool's current version will not run on "Skyrim Special Edition," as indicated in the same report.

Mod authors will need to update affected mods to make it compatible with the game's remastered version. Ahead of the game's release, some modders have already started creating new versions of their original "Skyrim" mods.

Meanwhile, Bethesda's game director Todd Howard highlighted the use of game mods during an interview with Telegraph. The various mods created for "Skyrim" helped pushed the game's popularity, according to Howard. He added, "I think the modding really builds into 'you're going to make this world your own.'"

"Skyrim Special Edition" was released on Oct. 28 for PC, Xbox One and Playstation 4. Discover some of the game's visual improvements in the clip below: