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‘Final Fantasy’ Update: ‘Final Fantasy Type-0 Online’ PC, Mobile Game Revealed at TGS 2015!; Why ‘FF14’ Not On Xbox One? [VIDEO]

| Sep 19, 2015 05:12 AM EDT

Square Enix is currently working on "Final Fantasy Type-0 Online" for PC and mobile (Android, iOS and Windows devices).

"Final Fantasy" franchise has always been breaking all trends as it always lives up to the expectations of all its gaming enthusiasts. The franchise has admirably and notably delivered the best MMORPG with great storytelling on the market.

To continue being one of the best MMORPG and to please gaming fans, Hajime Tabata, director of "Final Fantasy XV/Final Fantasy Type-0," announced during the Tokyo Game Show event that Square Enix is currently working on "Final Fantasy Type-0 Online" for PC and mobile (Android, iOS and Windows devices).

It can be noted that the Japan-based developer Square Enix just recently cancelled "Final Fantasy Agito" for PS Vita; however, according to Attack of the Fanboy, the currently being developed "Final Fantasy Type-0 Online" will be somewhat a replacement and being tagged as the "evolution of Agito."

Just like the original "Final Fantasy Type-0" game, the "Final Fantasy Type-0 Online" is set in the world of Orience though, according to IGN, Square Enix announced that it'll be set in a "parallel world."

"Final Fantasy Tpe-0 Online" is set to be released on Spring 2016 and will not be a Japan exclusive game, as the game is being considered to be released in Europe and North America.

On other "Final Fantasy" news, Xbox boss Phil Spencer explained why "Final Fantasy 14" is not on Xbox One.

All "Final Fantasy" gamers are aware that the "Final Fantasy 14" has been available for PS4 and there's no announcement yet whether it'll be available for the Xbox One console; however, during an interview of IGN with Spencer, he said that "Final Fantasy14" isn't available due to platform exclusivity and business.

"It's business," said Spencer, adding that he couldn't speak bluntly about it. "As I've grow in this role, and I've tried to learn the third-party exclusivity thing - and you see us doing less of it now - [I've found] it's not something I'm a huge fan of."

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