The game " Beyond: Two Souls" was created with intention for PS4, so everyone was surprised that it ended up on PS3. With that case in mind, the games developer Quantic Dream studio team leaded by French designer David Cage, has recently worked on further enhancing the game's latest edition for PlayStation 4.
As compared to the latest improvements of 1080p but it uses the aspect ratio that of 2.35:1 therefore the displayed resolution is 1920×817-decrease in hardware demand but creates a more sharper display. As what previous users have been complaining before the enhancements, the facial features of the characters are less lively. The current enhancement has brought a lot of improvements like greater cinematic resolution that allows more vivid and clear facial details. Not to mention the game size has also significantly increased from 25 GB originally to 33GB, The Verge reported.
The shadow and lighting were also among the recent major enhancement, together with fewer dramatic polishing to other effect, however the focus of the improvement is the 30 frame per second. A greater difference as compared to the previous stuttering and ugly effects! With this new update, gamers can now enjoy the smooth gaming experience, it also being offered in a package with the additional DLC chapter, letting the gamers enjoy the game with the chance to play in chronological sequence. With the new set up, at the cost $29.99 of gamers can start paying "Beyond: Two Souls" in PS4 and is already available since November 24. Digital download is also available, Bugbytes reported.
The developer has also released an announcement that the crime action game "Heavy Rain" which was released in 2010 will also be undergoing the same enhancement treatment and is scheduled to be released on March of next year.