"Metal Gear Solid V: The Phantom Pain" will include the Active Sonar Tool, Leaderboards and new FOBS.
"Metal Gear Solid V: The Phantom Pain" will be released in September. When a play through was conducted for the Japanese media press members then some lucky players were successful in getting their hands on the gaming experience to see the title. These players also managed to play the complete game and see the climax.
The play through showed the latest details for this game which also involved the PlayStation 4 version. It was also confirmed that the game will run on 1080 pixels and 60 FPS. The loading time of the game for PlayStation 4 will be shorter though.
It was further revealed at this event that there will be a new treatment to the series and the lack of a difficulty setting will be addressed. The event amounted to a 40 hours game play, in a span of three whole days.
Konami also gave the fans a detailed preview of how the "Metal Gear Solid V: The Phantom Pain" will be looking on different consoles. This was showcased through a comparison footage of the consoles. This video showcases the difference between PlayStation 3 and PlayStation 4 versions in addition to the Xbox 360 and Xbox One versions. The video further showed the high resolution capabilities of the PC version, compared on the side with PlayStation 4.
It was also reported that the next generation consoles will obviously get an advantage over the previous generation consoles, even for PlayStation 3 and PlayStation 4.
Also, the drama between the "Metal Gear" publisher Konami and the creator Hideo Kojima shows no signs of abating according to IGN. There are also reports that this relationship may end after the release of the game, according to GameSpot.