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Unity 'Adam' 1440p tech demo rendered in real-time using NVIDIA GTX 980

| Jun 22, 2016 09:10 AM EDT

Unity shows off the 'Adam' tech demo rendered using a GTX 980 in 1440p

Unity has recently released a short film titled "Adam" that showcases what the free game engine can do in terms of graphical prowess as it is rendered in real time.

The Unity game engine has been around for several years now and it has given aspiring game developers the tools needed to learn and to create their own games. Now, the company showed at the recent Unity Europe conference the new improvements of their Unity 5.4 engine.

If anything, the video demo shows off how far the free game engine has come. The games that were built on it years ago were mostly developed for the web and were often short with low-grade graphics.

Unity's Adam demo now shows off their true power as the company claims it was rendered in real-time using an NVIDIA GeForce GTX 980 at a gorgeous 2560 x 1440 resolution, Kotaku has learned. The new Pascal GTX 1080 and GTX 1070 cards could also be used in the future to render more demos in 4K instead of just 1440p.

The Adam demo demonstrates the various cinematic effects that the Unity game engine can provide. It includes significantly improved depth of field (DOF), lighting, real-time physics and more powerful shaders.

Story-wise, the new Unity game engine demo shows a mysterious cyberpunk kind of feel as most of the characters seem to be Androids or robots. The Adam demo also brings hope that more VR games could be made to look better for a more realistic feel, TweakTown reported.

There are still some things that felt kind of off in the demo. For instance, there were times that the motion blur was excessive and the lighting setup leaves more to be desired.

Nevertheless, the Unity Adam demo still shows significant improvements of the Unity 5.4 version compared to the previous ones. With the new line of video cards from AMD and NVIDIA, the game engine could be pushed even further.

Unfortunately, Unity has not mentioned whether the Adam demo would be available for the public to try for themselves and to see how the project was made. The "Blacksmith" demo from last year was released later on as a fully playable demo and the Adam could also be rolled out soon in a couple of weeks.

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