The anticipated driving game has finally gone gold. "Need For Speed," the latest reboot of the franchise, is now ready for its upcoming release.
From Electronic Arts and developer Ghost Games, the announcement now sees the game as ready and complete in terms of initial developments. Of course, this is far from the completion of the project in general, as Ghost Games has previously announced plans for DLCs coming post-launch.
More than being this far in the development process, there is also a full list of the trophies coming with the game, DualShockers reported. The biggest trophy is the platinum, which will require attaining the other 30 trophies, reaching a set Rep level, winning in races and more.
Some of the harder to attain trophies include becoming a Build Icon, meeting the legendary builder Nakai-san, reaching Rep Level 50, becoming a Speed, Style and Outlaw icon and completing daily challenges, among others.
With all of these going on, players may want a quick glimpse of what the developer went through in creating "Need For Speed." Ghost Games has put a large emphasis on the realism of car sounds delivered in the reboot, SpeedHunters reported.
There are a lot of details that go into the production of the sound alone, as seen in the case of the BMW i8. While this car was already denied to be part of the car roster, this as the car that had been part of the production, and seen what goes into the actual creation of sound in the game.
Game-wise, the car was used to emulate the sound of tires squealing on the road when high-intensity racing begins. To capture the sounds, the team had gone into the Ebisu North and East course in full gear and microphones to capture the audio tracks for the cars.
It does not end there, since the creation process also includes the precise placing and positioning of the mics to ensure that all of the necessary sounds are captured. Capturing sounds also included close-range tire sound effects, the sounds of cars traveling through the air and even the surroundings' sounds need to be part of the effects.
"Need for Speed" will launch on Nov. 3 for the PS4 and Xbox One. A PC version will launch come 2016.