The latest sneak peek update for Clash of Clans was released on Wednesday, and the developer company, Supercell, has made some big changes to the game.
According to Clash of Clans official website reveals a revamp of League Bonuses. Furthermore, the trophy system has been reworked to make it easier for gamers to gain and hold onto players' hard fought trophies.
The greatest change is how the Town Hall will be operated. Currently, the Town Hall will only be looted when there is total destruction from an attacking force, and both the Town Hall and the Clan Castle will serve as resource buildings. This implies that Goblins will inflict double destruction on them.
On the other hand, Elixir, Town Hall Gold, and Dark Elixir storage capacity will increase with the New Town Hall level. While maximum loot remains the same, available loot will now be distributed to the Town Hall and storages. Because of the latest updates, Town Halls will now have "a share of loot equal to one Gold Storage, one Elixir Storage and 1/4 Dark Elixir storage," Supercell reported.
The developer company has significantly increased League Bonuses, and they are proportionally awarded based on the damage percentage of a successful attack. At 70 percent, the league bonuses will be awarded fully.
There is an increase of loot percentage on Town Halls between levels six to ten. Town Halls that are a level lower than an opponent's are worth less loot. Besides below the Champion League, matchmaking will concentrate on providing multiplayer targets within a one level Town Hall difference.
High-level trophies have also been rebalanced. Currently, more trophies will be given from attacking, and less lost on defense. As a result, defenders with fewer trophies than a gamer will have more trophies in store, but defenders with more trophies have a reduced trophy bounty.
Watch the sneak peek below for more information on the loot, trophies, and league bonuses.