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‘Halo: Reach’ Fans Have Frame Rate Issue On Xbox One [VIDEO]

| Dec 30, 2015 01:19 AM EST

The sixth installment in the Halo series, Reach was released worldwide in September 2010. The game takes place in the year 2552

Many "Halo: Reach" players are reporting frame rate issues on their Xbox One. The game was released in Dec. 17 with several other games and is said to be playable on the newer generation of Xbox. It was originally made for Xbox 360, which was released in 2010.

"Halo: Reach" fans are complaining about the frame rate of the game, making it unplayable. On the Xbox 360, the frame rate is 25-30 FPS, while on the Xbox One, it is only at 10-20 FPS, shared one player on the Halo Waypoint forums.

Several "Halo" fans also posted on Reddit to air their complaints. There are several players saying that the v-sync is the culprit on this one, and "Mass Effect" had successfully taken out this feature. This made it possible for "Mass Effect" to be playable on the Xbox One. Others felt that Microsoft failed to test the game before releasing it to them.

A side-by-side video for both console version was also posted on YouTube via VG Tech's channel for a good comparison test. The video uses the Xbox 360 and Xbox One running the Backwards Compatibility feature.

For the meantime, "Halo" fans are using their Xbox 360 to play "Halo: Reach," for those who still have the machine. However, fans without the old machine might need to wait a little longer until a fix rolls out.

Many "Halo" fans are actually looking forward for Microsoft to provide a fix for the current issue. Many still like the game even if it is considered by many as old. For players, it is still one of the best action shooting game ever released.

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