Microsoft has already confirmed the existence of their Xbox Scorpio console which is sadly not the Xbox Two that everyone has been waiting for but it will still support 4K with backwards compatibility.
The Redmond-based company is even suggesting that consumers should not buy the Xbox Project Scorpio if they do not have a 4K TV. Xbox chief Phil Spencer said that players will not be able to fully enjoy the console's capabilities if they only own a 1440p or a 1080p monitor.
True 4K gaming is not entirely here yet. Even NVIDIA's new king card GTX 1080 still cannot handle some games at maximum graphic settings to run at a steady 60 frames per second, which seems to be the standard for most titles whether it's a shooter or an RPG.
Spencer said in an interview with Eurogamer that the Xbox Scorpio was designed as a 4K console, Forbes has learned. He added that the performance boost over the Xbox One can still be observed in 1080p resolutions but the extra power would be wasted.
It is unclear how the six teraflops of computing power the new console has will be able to handle the new videogames at UHD resolution. As always, the graphics could be toned down for the new Xbox and the PlayStation NEO to be able to run them at acceptable framerates.
There is still good news for those who already own an Xbox One and are looking to upgrade. Microsoft confirmed that the Xbox Scorpio will be able to use the current controllers and run the current games as a backward compatibility, GameSpot reported.
It means that players would not have to buy new controllers or buy another version of their already-owned video game titles. Xbox head of operations Dave McCarthy said that they are wiping the "generational boundaries" between their new console and the current one.
There are also talks of VR support for the Xbox Scorpio but no headset has been revealed yet. It is rumored that the Oculus Rift could support the console in the near future when Xbox Project Scorpio launches sometime next year as Microsoft promised.