The latest details for "Fallout 4" will feature a release date for "Vault-Tec Workshop", new locations in "Nuka World" DLC and a new "Fallout: New Vegas" mod found in the sequel.
Bethesda Game Studios announced the release date for "Fallout 4's" upcoming DLC expansion, "Vault-Tec Workshop" as it is scheduled to launch on July 26 for the PlayStation 4, Xbox One and PC versions. The "Vault-Tec" DLC will allow gamers to build their own massive vault shelters and attract new dwellers using pre-war industrial kits complete with retro-nostalgic furniture, lighting, and art.
Gamers are also allowed to have legal experimentation's on the dwellers similar to "Fallout Shelter". The "Vault-Tec" DLC will cost around for £3.99/$4.99.
Aside from the "Vault-Tec" DLC launch, Bethesda also revealed new locations for the "Fallout 4's" final DLC expansion, "Nuka World". "Nuka World" will feature gamers exploring the creepy and abandoned "Nuka Cola" themed amusement park as gamers will likely encounter dangerous robot tenants and other weird creatures and mutants around the area.
"Nuka World" will be divided into four different areas; Safari Adventure, Dry Rock Gulch, Kiddie Kingdom and the Galactic Zone. There are also new weapons and Creation Kit featured in the DLC, Gamingbolt reported.
It is speculated that "Nuka World" will be release on Aug. 30 for the consoles and PC platform as Bethesda declared that "Nuka World" will be "Fallout 4's" last DLC expansion.
In other news, it seems that a "Fallout: New Vegas" mod has been spotted in "Fallout 4" as Bethesda is facing palgiarisim accusations from game modder Guillaume Veer claiming that a quest in "Far Harbor" is based on the "Autumn Leaves" mod.
The "Far Harbor" quest is called "Brain Dead" as it features the death of a Vault financier who works at Vault-Tec. Both use voice modulators as a major plot point, as both feature a cast of robots who could potentially have carried out the murder.
Both "Brain Dead" and "Autumn Leaves" feature a scene where the protagonist discusses art with one of the robots, and both featured a scene where it is possible to engage in a romantic relationship with them.
There are plenty of resemblances between two quests set in the "Fallout" universe that were released less than a year apart. However, Bethesda vice president Todd Howard told Gamespot that the similarities between the two is just a "coincidence".
Veer responded to the claim by saying that that since his work takes plenty of inspiration from sci-fi literature and the Fallout franchise, there’s no great harm in the Fallout franchise taking some cues from his work. Thus, he would like to see Bethesda give some more credit to modders and their inventive output.
Sadly, Veer will have a little chance to fight Bethesda on the this issue as the nature of modding means that any content created with the New Vegas engine belongs to the studio, regardless of his clams.
"Fallout 4" is currently available for the PS4, Xbox One and PC platform.