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Blizzard working on larger ‘Hearthstone’ expansions; Developing company updated ‘Overwatch,’ ‘Starcraft 2,’ ‘Diablo 3’ account policy

| Feb 17, 2017 05:40 AM EST

Visitors try out the massively multiplayer online role-playing game 'World Of Warcraft' at the Blizzard Entertainment stand at the Gamescom 2016 gaming trade fair during the media day on August 17, 2016 in Cologne, Germany.

Blizzard announced some changes to its Warcraft-themed digital game card, "Hearthstone," on Thursday, Feb. 16. After the "Year of Mammoth" update announcement, Blizzard is now reportedly working on larger expansions for "Hearthstone" this year.

According to Venture Beat, the "Year of Mammoth" update would be "Hearthstone's" next standard format, wherein players would see huge changes on the digital card game. One expected change is the fall back of some core "Hearthstone" cards to give way to new options in constructing decks.

With the said update, multiplayers will now be divided into 2 modes - Standard mode and Wild mode. The Wild mode is what the "Hearthstone" is currently using while the Standard mode, which goes live in Spring, will be the default format for the games' competitive play. The latter mode will reportedly ensure that the meta-game will not go out of control, Kotaku reported.

In line with the update, Ragnaros the Firelord, Azure Drake and Sylvanas Windrunner will be placed in Wild Hall of Fame set while Rogues will no longer use Conceal and Warlocks will lose Power Overwhelming in standard decks.

Meanwhile, Blizzard's other video game "Overwatch" received an update on its policy, which will apparently be used in "Diablo 3" and "Starcraft 2," to prevent hackers ruining the game. Today, Feb. 17, Blizzard updates "Overwatch's" Battle.net account policy, wherein only players with valid Korean game licenses will be able to play the game within the region. The said move by Blizzard is a proof that the game developing company is focusing to creating enjoyable and non-cheating playing environment.

It can be remembered that Blizzard banned 20,000 players after discovering that they were using third-party programs. Since the developing company once admitted that it is difficult to crack down cheaters due to computers completely refreshing after players sign out, Blizzard went to updating "Overwatch's" policy instead to get rid of cheaters.

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