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‘Street Fighter V’ Beta Servers Crash An Hour After It Went Live; Capcom Extends Beta Phase

| Jul 24, 2015 10:08 AM EDT

Street Fighter V

An hour after "Street Fighter V" beta went live, the game's servers crashed and prompted Capcom to temporarily shut it down. The problem started when players complained about difficulty in accessing the game's server.

Game developer Capcom quickly notified its mostly disappointed fans of the problem. The company went on to update eager players of the latest development and status of its servers through several social media outlets.

Although Capcom has yet to reveal the real reason behind the crash, many experts speculate that the crash was due to the overwhelming response of fans that flooded game's servers in order to be among the first to play the highly anticipated game.

Around one hour after the game went live, Capcom was forced to temporarily cut the servers offline in order to get to the bottom of the problem.  "Street Fighter V' executive producer Yoshinori Ono posted on his Twitter account, "I deeply apologize for causing you so much trouble this time. We need a little more time for fixing problem until 7pm (JPT)/ 3am (PDT)/ 11am (GMT)."

One of the reported problems experienced on the PlayStation 4 console was the inability to invite friends to access the game using SharePlay. Some players own a copy of the beta also complained that they were unable to invite other players into a match.

The beta version will include four playable characters; Ryu, Nash, Chun-Li and M Bison. According to GameSpot, the beta's roster will be update on July 25 and will include Birdie and Cammie.

"Street Fighter V" will be released in March 2016 as a cross-platform between PC and PlayStation 4, according to Lazy Gamer.

In order to compensate players because of the technical issues, Capcom announced that it will extend the beta phase.

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