"Bloodstained: Ritual of the Night's" development team gains DICO and Monobit to its team working on the game. Updates for the game will be slowed down due to reorganization.
Project lead Koji Igarashi wrote on the official Kickstarter page of the video game that two development teams have been added to the project. These two teams are DICO and Monobit, which will help them with different aspects in the video game.
Igarashi said that DICO is a studio with a long history of localization and global development work. He revealed that the members of this team are fans of his work, and they are looking forward to joining the project. He also revealed that one of them is a talented programmer that he has worked with in the past.
The project lead is confident that this team will work easily with the current one since they know his work from inside and out. He said that this team will be a part of the main development.
Igarashi next introduced Monobit, who are a group of programmers who has knowledge about game engines. All of the technical parts of the project will be supported by this team. He said that they have already proven their worth to be on the development team by evaluating the challenges of the project and providing their own solutions.
The project lead revealed a video, which can be viewed below, with the two new teams with each giving their own messages to everyone involved. DICO COO Emilio Gallego and Monobit CEO Honjo Yoshitaro were the representatives for each of the teams in giving the messages.
In the video, Gallego said that they are excited for the project and they are ready to step it up. They are confident that they are well-equipped for this game to make it true to Igarashi's vision. They are also proud that they will help in delivering this game to the world.
Yoshitaro introduced himself in the video and revealed what they will be doing in the development team. He also revealed that he is a big fan of the original series, and he is honored to work with Igarashi's latest project. They will use their technical knowledge to give the team the right tools to make the video game.
Igarashi announced that the updates will be less frequent after this one since they are reorganizing their development structure. He is confident that with the help of the two development studios, they will be able to make a high quality output for the team and the backers.
According to another post on the official Kicstarter page of "Bloodstained: Ritual of the Night," there are currently seven teams involved in this project. These teams are Inti Creates, Fangamer, Fangamer Design, DDM, Armature, 2 Player Productions, Rocketsound, and now with the addition of the two new teams.
Check out "Bloodstained: Ritual of the Night" Developer Update video below: