Valve has released an update for "Team Fortress 2" which includes a fix for a bug that has been in the multiplayer shooter game since it was launched in 2007. The updates also include improvements with regards to Steam Voice integrations.
Even with the booming popularity of "Overwatch," there are still loyal "Team Fortress 2" players. Critics would say that the gameplay mechanics of Blizzard's shooter are also similar with "TF2" along with a number of multiplayer games.
"Team Fortress 2" was born out of a mod from the original "Half-Life" game from Valve. It does not have a single-player campaign and it is one of the first shooters that focused on multiplayer modes.
"TF2" Classic mod developer Nicknine first noticed the bug just several weeks ago despite it being in the game itself since launch, Engadget has learned. The bug may have been the reason why some near-misses actually hit players or vice-versa.
When a player would start out as a certain class and then shift to another one later on, there should be a change in the hitboxes. However, what happens is that the server still recognizes the first set of hitboxes even if the player alreayd changed classes.
Valve now has a patch for the said bug which was a simple fix of changing one line of code, Shacknews reported. There are also several more bug fixes and improvements included in the new update.
The Steam Voice support have been improved by using the native sampling rate isntead of 11kHz which can sound distorted. Valve has also improved its compatibility with the Steam Client beta.
OS X voice communication for "Team Fortress 2" has also been improved by fixing the high-pitch bug when the CELT voice codec is used. Users can update their game by opening the Steam client.
Watch how the bug worked below: