"Deus-Ex: Mankind Divided" players will not defeat the bosses by just talking to them. Game director, Patrick Fortier cleared the issue and announced that the traditional boss fight will still exist in the upcoming game.
There has been much debate on how players will deal with the boss fights in "Deus-Ex: Mankind Divided." However, Fortier explained in an interview during the 2015 Gamescom that instead of talking the bosses into defeat, they have to fight them.
"Like we said, there's two things," Eurogamer quoted Fortier as saying. "In the classical sense of the boss fight, it's not a debate, it's not an opportunity to have the same mechanic, the debate mechanic that we have using your CASIE [Computer Assisted Social Interaction Enhancer] augmentation to read the body language and the heartbeat and all of that - that's not happening in a classic boss fight."
Fortier also added, "Having said this, when you have equipped yourself with some special way, then maybe good solutions will be provided to you and this will result in a few dialogue of some kind, but it is not debate gameplay."
Moreover, Fortier explained that players can be as stealthy as they want to be, especially in boss battles in "Deus-Ex: Mankind Divided." And if this strategy is done correctly, players will have a good chance of changing the flow of the battle, IGN shared.
"Deus-Ex: Mankind Divided" game will offer many other options in confronting bosses and these include non-lethal ways as well. Its launch is scheduled to take place in 2016. The IP will be available for PlayStation 4, Xbox, and PC platform.