• Any person who have literally built a desktop or dealt in the purchasing of the graphics card in the present, or in the recent past, have two major choices - Nvidia and AMD.

Any person who have literally built a desktop or dealt in the purchasing of the graphics card in the present, or in the recent past, have two major choices - Nvidia and AMD. (Photo : Reuters)

When Nvidia announced the GeForce GTX 950 graphics card, it immediately gain mainstream attention and was dubbed as a budget gamer's alternative to high grade and expensive graphics cards like the Titan X or the GTX 980 Ti. Fetching a retail price of $159, the GTX 950 packs enough muscle to play games at 1080p with decent frame rates.

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According to Gamespot, Nvidia released the GTX 950 targeting users who are into the MOBA games genre. The graphics card is tweaked in order to reduce input latency which is essential in MOBA gaming. The $159 price tag also puts the graphics card in between the pricier GTX 960 and the $149 GTX 750 Ti.

Comparing it to the GTX 960 and the GTX 750 Ti, the GTX 950 appears to have the best value-per-performance ration. At $159, the graphics card packs 768 CUDA cores, a base clock of 1024 MHz with boost of up to 1199 MHz, memory clock of 3300 MHz, memory bandwidth of 105.6 GB/s and thermal design power of 90 watts.

According to PC World, the GTX 950 has 2GB of GDDR5 memory clocked at 6600 MHz.

By comparison, the GTX 960 priced at $199 has 1024 CUDA cores, base clock of 1126 MHz with boost up to 1178 MHz, memory clock of 7000 MHz, memory bandwidth of 224 GB/s and thermal design power of 165 watts. The less pricier GTX 750 Ti at $149 has 640 CUDA cores, 1020 MHz base clock and boost up to 1085 MHz, memory clock at 5400MHz, memory bandwidth at 84.6 GB/s and thermal design power at 60 watts.

The Nvidia GeForce GTX 950 can pretty much handle popular MOBA titles such as "League of Legends" and "DOTA 2" at very high graphical settings and at a very decent frame rate. Benchmark tests show that the graphics card can easily handle the 144 frame-per-second cap of both "League of Legends" and "DOTA 2."