• "Metal Gear Online" gameplay patch 1.01 will be out in a few days time. The patch will include tweaks along with addition to the way "Metal Gear Online" game play will be interpreted online.

"Metal Gear Online" gameplay patch 1.01 will be out in a few days time. The patch will include tweaks along with addition to the way "Metal Gear Online" game play will be interpreted online. (Photo : YouTube)

"Metal Gear Online" gameplay patch 1.01 will be out in a few days time. The patch will include tweaks along with addition to the way "Metal Gear Online" game play will be interpreted online. Konami described some of the inclusions in the upcoming patches on its Twitter account.

Most of the changes are included in the Infiltrator class that has been dominating the game till now, Gamingbolt reported. The concept of CQC damage has been revised from the existing module of creating damage through a single hit. Also, the CQC range will face changes, and instead of wide left or right, the range is narrowed so as to allow even more skilled movements.

Like Us on Facebook

The telemetry data will control the damage created by health and stamina and also adjust the damage caused due to certain weapons. To achieve a better balance the stealth camo will be disabled and also reduce the battery life of the same.

Infiltrator class was not intended to use heavy guns weapons. Hence, infiltrators will be provided with complete rights to shotguns, while machine guns or launchers can no longer be used. The time that is required to focus on a stealth camo has been shortened. CQC will be adjusted and provided better power and skills for the infiltrator class.

Infiltrators can no longer gain an access to E-Locator as it will be converted as an exclusive right for Scout class. As a whole, according to Gear Nuke, with the new patches, if a player chose to play the game as an infiltrator, then the whole game scenario is changed and made better.