HTC created the Vive, Valve's Virtual Reality headset at The Mobile World Congress (MWC) and will be readily available to the consuming public later this year while the developer's edition will be coming out this spring. HTC will be present at the next Game Developers Conference next week and developers can have an up-close and personal on Valve's VR technology.
The Vive Developer Edition has two 1200 x 1080 displays that refreshed at 90 frames per second, and the displays are to cover the entire field of vision with 360-degree views. The tech company released a statement in a press release that it is the first device to give a "full room-scale" experience, where user can get up, walk around and explore your virtual space, look at objects from and every angle while interacting with the current surroundings, according to The Verge.
The equipment lets the user feel the sense of being there once the helmet was put on with the use of computer generated 3D environments. It comes with a pair of HTC wireless controllers to be able to manipulate objects and shoot weapons by the use of hand tracking.
Limited features were released by Valve about the Vive at the Game Developers Conference in San Francisco on Wednesday. HTC however disclosed that the headset has a capacity to show a video at 90 frames per second, a rate lower than 60 frames per second will cause nausea, BBC reported.
"It is rare that a company has an opportunity to forever transform the ways in which people interact with the world and communicate with each other," said HTC's chief executive, Peter Chou.
HTC's Vive's primary users are gamers; the device will be also useful for shopping, or visiting different parts of the globe and meet friends in virtual reality.