• First person shooter game "Battlefield 5" will release on PS4, Xbox One, and PC.

First person shooter game "Battlefield 5" will release on PS4, Xbox One, and PC. (Photo : YouTube/Aggelos Mw)

"Battlefield" franchise has an opportunity to turn around the polarity of the modern combat current and wind back the series into a typically new period for gaming - World War I (WWI). If the latest speculations are true, that is exactly where the franchise is headed.

Here are two major reasons why "Battlefield 5" could work in the muddy, bloody battle of WWI.

Like Us on Facebook

1. An opportunity to engage a campaign

Game developer DICE has worked hard to push the "Battlefield" single-player agenda since the launch of Bad Company in 2008. Although the comedic adventures of Bad Company were more engaging as compared to the grittiness of "Battlefield 3 and 4," DICE is still focused on the stories in the "Battlefield" universe, according to IGN. In case the company persists on the realistic campaign tone, there is no better setting to explore than in the bloody realities of frontline combat in WWI.

The setting has many untapped cinematic reference points as well, including All Quiet on the Western Front, Gallipoli, and The Blue Max. Furthermore, considering that "Call of Duty" has not utilized WWI, it implies every movie set in WWI is ripe from novel gamification.

A sudden change in time could be the story kick up the keister that DICE requires to tell a darker narrative. However, another report by the same publication has it that there is no need for a campaign since the campaigns for "Battlefield 3" and "Battlefield 4" were the weakest points in the two games. The developer company has proven to tell effective whimsical stories in "Battlefield" universe with Bad Company, but it is yet to show prowess when things change drastically.

2. Different war, different speed

In case the well-received PC-exclusive shooter Verdun depicts what a WWI-themed "Battlefield" game could look like, it would necessitate a change in momentum for the franchise. In the last two installments, DICE displayed it could give faster-pace gameplay with infantry-focused maps and DLC although, historically, "Battlefield" was not meant to be a fast-speed game.

Based on the slower nature of vehicles and weapons, besides the abundance of trench warfare in WWI, DICE could own large-scale battles that play out at a more systematic momentum.

Here is video clip for more information on the upcoming "Battlefield 5."