• The NVIDIA GTX 1070 and GTX 1080 are the latest NVidia's graphic cards, believed to be faster than GTX Titan X and GTX 980 Ti.

The NVIDIA GTX 1070 and GTX 1080 are the latest NVidia's graphic cards, believed to be faster than GTX Titan X and GTX 980 Ti. (Photo : YouTube/LinusTechTips)

After numerous complains about incompatibility issues witnessed with NVidia GTX 1080 and GTX 1070 graphics cards, the company has finally responded. NVidia's Sensor PR Manager Brian Del Rizzo told Toms Hardware that the company is aware of the issue and is currently working on it.

There was a compatibility issue between HTC Vive and NVidia's Pascal-based graphics cards namely the GTX 1080 and GTX 1070, according to Toms HardwareNVidia responded by saying that a driver update would solve the problem.

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However, the publication, again, spotted a different problem. This time round, NVidia GeForce GTX 1080 clock did not boost in VR with the latest game ready driver.

Meant for preparing the card for the imminent release of Codemaster's "Dirt Rally" VR update, the driver ironically broke the ability of the graphics card to put its boost clock to work. The publication had earlier tested the driver to ascertain that the Vive display port issue had been corrected, ignoring the boost clock functionality under the notion that it was working correctly.

Nevertheless, over the weekend, gamers started reporting through GeForce support forums that the boost clock of GTX 1080 card was not activating in VR games. Later, similar reports surfaced in sub-Reddit forums, which forced the publication to test and verify the issue.

Surprisingly, when both the Oculus Rift and SteamVR displays were activated, the GTX 1080 constantly ran the GPU at its base clock. Even with the compositor open, the GPU never fluctuated from the base clock speed while SteamVR was running.

It was unclear if the same issue would recur in the GTX 1070, although it was verified that the hitch did not happen with Maxwell-based graphics cards. NVidia has since said it will release a new driver to counter the problem.

In the meantime, gamers are advised not to forget to close their SteamVR when they are not using Vive unless they wish to roll back to last month's GeForce release. They can also resort to using version 360.39 display driver initially released with the GTX 1070 in June, which does not suffer from the aforementioned issue.

Watch the video below for GeForce GTX 1080 benchmarks and review: