• A "Titanfall 2" player hijacks a Titan mech to gain the upperhand against other players who also pilot Titan Mechs.

A "Titanfall 2" player hijacks a Titan mech to gain the upperhand against other players who also pilot Titan Mechs. (Photo : YouTube/Official EA UK)

Respawn announced a partnership with Multiplay to allow "Titanfall 2" to access many different servers worldwide with minimal latency. The game will premiere later this year

Although "Titanfall 2" will sport a single-player campaign unlike the first one, multiplayer will still make fans to come back for more. Seemingly, developers will take the game a notch higher with the multiplayer experience.

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In the first game, Respawn relied on Azure cloud from Microsoft for dedicated servers globally. However, the game developer will take things in a different direction with the upcoming installment.

In a statement via Multiplay official website, Respawn's lead programmer Jon Shiring said, "The Titanfall 2 launch is going to be bigger and better than the last game and what's really important to me is that the game just works."

Shiring added that they wanted to ensure they had a great amount of scalability and reliability. Therefore, they collaborated with Multiplay because the company is well experienced in game server hosting. Multiplay as well has a clever auto-scaling product that can abstract away diverse cloud environments that allows Respawn to focus on creating games.

Any popular game has some network issues around the launch. However, "Titanfall 2" developers do not believe it is not practical or feasible to full support the huge rush of gamers who are eager to try their new game. In fact, they have enlisted three of the biggest cloud service providers worldwide to keep the pilots wall running and the Titans falling through release day.

As aforementioned, the original "Titanfall" ran its multiplayer servers on Azure cloud computing platform, essentially because it was Xbox One and PC exclusive. All the same, the game still had considerable release day issues, according to PC Gamer. Now, "Titanfall 2" will utilize Microsoft, Amazon, and Google cloud servers to link gamers and crunch numbers around the world, besides the dedicated "bare metal" servers.

The developer is set to keep the launch day on October 28, and the rest of "Titanfall 2's" hopefully successful career of free DLC maps and modes, running buttery smooth. Here is footage for more information: